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Gaussian Splatting is a technique used primarily in computer graphics and image processing fields. The purpose of the technique is to smooth or blur an image, typically using a Gaussian function. The core idea is to "splat" or scatter values, such as color from a source image, on a target image based on the shape of a 2D Gaussian function. The degree of scattering is relative to the 'distance' from the center of the function, resulting in a smooth or blurred effect. One common use of Gaussian Splatting is in the matter of data visualization and rendering, where it can help with tasks like volume rendering or the creation of heatmaps. Another use is smoothing out irregularities or distortions caused during image transformations or reconstructions – for example, in medical imaging or geospatial analysis.
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