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Question: What interview with Ian Dallas or any other developers of What Remains of Edith Finch talk about the development process mainly about cut out characters or changed dates?
I'm sorry, but I couldn't find a specific interview concentrating on cut-out characters or changed dates in "What Remains of Edith Finch". However, you should check out interviews with Ian Dallas or other developers on platforms like YouTube, Gamasutra, or video game development podcasts. Developers often discuss various aspects of the game creation process, which may include the reasons behind their decision to modify or exclude certain elements. I would specifically recommend an article titled "The Alluring Intensity of 'What Remains of Edith Finch'" on the website Gamasutra and an in-depth interview with Ian Dallas on the YouTube channel Noclip. Both of these provide some useful insights into the development process of "What Remains of Edith Finch". Moreover, you can also explore the game's official website and social media accounts as they often share interesting behind-the-scenes information about the game. Remember that specific information about cut out characters or changed dates may not be available due to storytelling and narrative aspects of the game. The story itself is very intricate and complex, and developers may opt to keep certain details private to maintain the mystery and overall narrative experience of the game.
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