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To spawn a part in Roblox using Lua code, follow these simple steps: 1. Open Roblox Studio and enter the Script Editor. 2. Insert a new "Script" object into the "Workspace" (right-click on "Workspace" and select "Insert Object" -> "Script"). 3. Replace the existing code in the Script object with this code: ```lua -- Create a new part local spawnPart = Instance.new("Part") -- Set the part's properties spawnPart.Size = Vector3.new(10, 10, 10) spawnPart.Position = Vector3.new(0, 10, 0) spawnPart.BrickColor = BrickColor.new("Bright red") -- Change color here, if desired spawnPart.Name = "SpawnedPart" -- Insert the part into the workspace spawnPart.Parent = workspace ``` 4. Close the Script Editor and start the game in Roblox Studio to test your code. 5. Your part should now spawn in the specified coordinates (in this case, 0, 10, 0) with a size of 10x10x10 studs and a bright red color. You can modify the code by changing the Size, Position, BrickColor, and Name values to customize the spawned part as you like.
To spawn a part in Roblox Lua, you can use the `Part` function to create a new part and then set its properties. Here's an example code: ``` -- create a new part local newPart = Instance.new("Part") -- set the part properties newPart.Name = "New Part" newPart.Anchored = true newPart.CanCollide = true newPart.Position = Vector3.new(0, 5, 0) newPart.Size = Vector3.new(2, 2, 2) newPart.BrickColor = BrickColor.new("Bright red") -- add the part to the game newPart.Parent = game.Workspace ``` In this example code, a new part is created using the `Instance.new()` function and its properties are set using the `.` operator. Finally, the part is added to the game by setting its `Parent` property to the `Workspace`. You can modify the values of the properties as per your requirements.
March 14, 2023, 6:18 a.m.
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