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Question: Quantitative Research : THE DOWNSIDE OF VIDEO GAMES IN ACADEMIC PERFORMANCE OF STUDENTS
Quantitative research is designed to gather the most accurate information possible and to draw conclusions from it. It is often used to measure how much time a student spends playing video games, how often they play, and the types of games they play. Researchers may also ask questions about how video games affect the student's academic performance, such as grades, attendance, and test scores. Data collected from surveys, questionnaires, and interviews can help researchers determine the amount of time spent playing video games, the types of games being played, and the impact on academic performance. Researchers may also analyze existing data, such as school records, to identify correlations between video game usage and academic performance. Through this research, researchers can determine the downside of video games in academic performance of students.
Jan. 15, 2023, 3:22 a.m.
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