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Question: Write a concept for a survival horror game with a human protagonist trying to survive the post-apocalyptic world, now overrun by de-extincted paleo-accurate dinosaurs and other extinct fauna. Note that all dinosaurs and other creatures in this game should act like real animals, not bloodthirsty monsters, while making the in-game animals accurate in appearance and behavior also makes the game more exciting and challenging.
Game Title: "Rise of the Extinct” Set in the bleak and chaotic aftermath of a post-apocalyptic world, "Rise of the Extinct" puts players on a thrilling journey of survival, exploration, and engaging narratives. As a human protagonist, you find yourself surrounded by the relics of modern civilization, now inhabited by an array of historically accurate extinct fauna led by the grandeur of paleo-accurate dinosaurs. These creatures, brought back from their aeons-long slumber, now reclaim their domain on Earth. The game will emphasize survival and exploration while putting a light touch on combat. Given the intimidating size and power of the dinosaurs, stealth and evasion will be your key tools for survival rather than brute force. Realism is a significant factor in the game. Each dinosaur and extinct creature will be designed with close adherence to the latest paleontological findings. The AI for these extinct animals will be designed to mimic genuine animal behavior. They will not be there strictly as antagonists but exist in their natural dynamic eco-system; they hunt, graze, fight each other for territory, reproduce, and survive, creating endless unfolding narratives. These AI creatures can be anything from indifferent to territorial or carnivorous based on their species and disposition. Underlying this is a sophisticated AI system that bases animal behavior on time of day, weather, hunger levels, and presence of predators or prey. Players need to utilize their knowledge about specific dinosaur behaviors to navigate through the game world. Creating a sense of dread and realism isn't just about the creatures, though - it's about the environment too. Your surroundings would be a mix of dilapidated cities and vast untamed wilderness, each with their specific challenges - lack of shelter, harsh weather conditions, scarcity of food, etc. Resource gathering and crafting would play an essential role in the game - crafting tools, medicine, shelter, and defensive weapons using the remnants of the old world and natural resources. Your day-to-day life would include hunting smaller, less dangerous creatures for food, collecting plant-based sustenance, locating clean water, and even learning to use some extinct fauna or flora to your benefit. In "Rise of the Extinct," setting a bone-chilling atmosphere, imparting a constant sense of danger and vulnerability, and infusing the game world with interesting AI mechanics won't be done for pure spectacle. The aim is to create an immersive survival horror experience about cohabitation or, in extreme moments, confrontation with these majestic creatures from the past in an unforgiving world of the future. The protagonist's nightmare is a reality in which humans are no longer the dominant species.
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