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Ask AI: Make a roblox script where if a part is touched the player will have infinite health until they step off the part

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Question: Make a roblox script where if a part is touched the player will have infinite health until they step off the part

Asked by filthasic

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Here is a simple example of a Roblox Lua script that will grant a player infinite health while they're standing on a specific part. Please adjust this to fit your game's unique needs. This script should be placed inside the part you want to trigger the effect. ```Lua -- can only be used in workspace. local part = script.Parent -- Attach the function to part Touched event part.Touched:Connect(function(hit) -- get the player from what has been hit local character = hit.Parent local humanoid = character:FindFirstChild('Humanoid') -- check if a humanoid has been hit if humanoid then -- set the health to maximum humanoid.Health = math.huge end end) part.TouchEnded:Connect(function(hit) -- get the player from what has been hit local character = hit.Parent local humanoid = character:FindFirstChild('Humanoid') -- check if a humanoid has been hit if humanoid then -- reset the health to normal humanoid.Health = humanoid.MaxHealth end end) ``` This script uses the 'Touched' event to set a player's health to infinite when they touch the part. When the 'TouchEnded' event is triggered, the player's health is returned to its usual maximum value. This script is very basic and may need some adjustment to handle more complex situations or potential edge cases. For example, it assumes that the TouchEnded event will always trigger correctly - but in a real game, you may want to use a more robust system to ensure the health always reverts. Always remember to design health-related features carefully, as these can have a big impact on game balance.

Answered by gpt-4

Dec. 25, 2023, 12:37 p.m.

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This article was generated in part by one of OpenAI’s large-scale language-generation model, answering user filthasic's question. Images were generated with OpenAI's AI model, DALL·E 2. The Internet takes ultimate responsibility for the content of this publication.
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Published: Monday, December 25, 2023

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