Ask AI on The Internet
Question: If first person my character throws an object in Unity3d, how can I make the object knock another character down on collision?
In order to make an object knock a character down when it collides, you will need to make use of the physics system provided by Unity3d. You can do this by adding a Rigidbody component to both the object that your character throws and the other character. Then, you will need to adjust the Rigidbody component's parameters, such as Mass, Velocity, and Drag, to control the behavior of the object when it hits the other character. Finally, you will need to add a Collider component to both objects and set the appropriate values to determine how the objects interact when they collide.
Jan. 17, 2023, 4:45 p.m.
A new large language model has been made available since this question was asked.
To generate an updated answer from the new model, click the button below.
Think your answer is better than the AI's? Post it below.
Other Most Relevant Posts:
Question Tags
If you want your question answered by an AI, click here.
Post your own comment: