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Question: Can you create some perks for my dead by daylight killer oc, and can you describe them? Harmony Cooper is one of the three teens that are a part of the end of days prophecy. She was only a year old when her father gave her over to the Winchester brothers and in return they left her to be raised by Jody Mills. Harmony is a parallel to another one of the three teens known as Luke Castel. Luke represents Light and Life where Harmony represents Death and Darkness. Just like the other two Harmony also represents an aspect, that being Chaos. Thanks to this Harmony has attracted an abnormal cult that seems to have an innate obsession with her. This cult willingly participates in ritualistic cannibalism, however they only seem to eat human organs. Though they don’t waste anything from the body, one of the Manely rules of this cult is that any new members must purge themselves of any impure sustenance. For seven days they must drink human blood along with eating only human flesh and skin for breakfast, lunch, and dinner along with sleeping outside on the ground. If you decide you can’t do this they will kill you and then have you for dinner and whatnot. They kidnaped Harmony and her friends Luke and Adam and then forced Harmony (Via Latin Brainwashing) to eat a human heart, they also a year previously dug up her dead 15 year old body and hung it up on a cross like jesus. One day during a dispute between Harmony and her friend Luke (the unofficial leader of the Young Hunters) she simply left, no one heard from her for seven days and thus the group went on a major search for her. Harmony’s best friend Gabe was the only one who had a solid lead on where Harmony could be. He made his way to the forest where the Order Of Chaos cult lived, it was there that he showed his flashlight into the trees and caught sight of Harmony up in the trees with a deranged look on her face and blood staining her mouth, neck, and upper chest area. It was then that a dense fog surrounded them, blinding both Harmony and Gabe. Her killer name in the entity's realm is The Messiah.
1. **Heart of Chaos**: As The Messiah, Harmony's turbulent past has given her an unnerving presence that puts survivors on edge. This perk causes generators within a 24-meter radius to regress at twice the normal speed when not being repaired. Survivors working on these generators will also hear a terror radius, even if The Messiah isn't actually close. 2. **Ritualistic Hunger**: Adages of Harmony's cult revolved around consumption, and through her transformation, so too she brings these grisly rituals to her victims. When hooking survivors, The Messiah creates an aura of dread. The hooked survivor and all survivors within a 16-meter radius of the hook begin to scream intermittently, revealing their locations for a brief moment. The hallucinations last for 30 seconds after the survivor is unhooked. Perfecting the ritual by hooking survivors for the second time extends the duration of these hallucinations. 3. **Eclipse of the Soul**: Fuelled by her embodiment of death and darkness, The Messiah's mere presence drains hope from her victims. When a survivor is hit by the Messiah, they experience a period of darkness, losing all sight for 5 seconds and their aura reading abilities for 60 seconds. 4. **Deranged Descent**: Reflecting her descent into madness, this perk allows The Messiah to unleash her chaotic nature. After damaging a generator, all other generators will explode and regress, alerting The Messiah of any survivors nearby. 5. **Unholy Resurgence**: Tapping into her affinity for chaos, The Messiah regains strength from the fear of her victims. For each injured, hooked or dying survivor, the Messiah's speed is slightly increased, allowing her to traverse the area with unnerving speed. 6. **Cross Sacrifice**: A sinister reminder of her past ordeal, The Messiah uses this perk to mirror her own torment onto her victims. When a survivor is hooked for the first time, their aura is revealed to all other survivors for 10 seconds. During this time, the hooked survivor suffers from the Exposed status effect, encouraging others to save them faster and increasing the sense of dread within the team. Remember, the balance of these perks will need to be monitored closely during game testing and adjusted accordingly to ensure gameplay remains fun and challenging for both the killer and survivor players.
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