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"Virtual Summoning: The Hikikomori's Journey"

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A 16-year-old hikikomori, Alex, finds himself mysteriously transported from his isolated room to a magical cave surrounded by lifeless figures. As he grapples with this surreal situation, he wonders if these puppet-like beings were once hikikomoris too. With a mix of fear and curiosity, Alex prepares for the unknown, unsure if this eerie experience is just a dream or a reality more bizarre than his wildest fantasy games.
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Chapter 1: Breaking Isolation

Just another typical day for Alex, a 16-year-old hikikomori. Hikikomori, a Japanese term that spaces a chasm of meaning, refers to people who withdraw from social life, often seeking extreme degrees of isolation. A voracious lover of computer games, Alex spent most of his days absorbed in digital worlds that reverberated with an excitement he seldom experienced in reality.

Then, one unremarkable afternoon while his fingers danced rhythmically on the gaming keys, a sudden bolt of light burst from his screen. The furnished comfort of his room dissolved to be replaced by the cold, damp darkness of a cave. On the hard, wet ground beneath him, glowing point by point, a magic circle sparked to life. A bewildering array of symbols, the likes of which he had only seen in his beloved fantasy games, pulsed with an otherworldly glow.

Chapter 2: Summoned

Around the circle stood a congregation of people - a bizarre spectrum of humans from warriors in armor to simple peasants. Their vacant eyes stared at him, their bodies rigid even though they were obviously alive. Their faces were void of any expression, pulling him into a world of surreal silence. Fear wove its way through his mind, but a stronger emotion flooded him - curiosity. He had read about these scenarios, played them out in his games, but he had never imagined he would ever be thrown into such a scene.

Chapter 3: The Unmoving Audience

What horrified him was the lifeless puppetry of those around him. Their eyes were open, but devoid of any speck of life--or sanity. No understanding crossed their face as they stared at him, no signs of surprise or fear registered in their vacant expressions, giving Alex an eerie feeling. He had come across zombies in his games, but this was beyond that - these individuals bore signs of neither life nor death. It was like staring into an abyss of human emotion stripped bare of all feeling.

Chapter 4: The Hikikomoriā€™s Call

Alex, a person once secluded in his own world, by his own choice, was suddenly the center of attention in a bizarre, paranormal world. Could these puppet-people be trapped hikikomoris like him, pulled out from their solitary spaces into this eerie cave?

Chapter 5: Conservation of Imagination

His fingers twitched, conjuring the familiar sensation of his gaming console. For a split second, he wondered if this was a dream. Or perhaps one of his games had morphed into a reality more bizarre and terrifying than anything he had ever envisaged. Only time would tell whether he was the hero in this story, or another soul lost in a world beyond comprehension. Until then, Alex braced himself for whatever lay ahead.

But somehow, oddly enough, the 16-year-old hikikomori no longer felt alone. He was amongst people, even if they seemed to be hopelessly far from what he used to associate with life. Can the world of self-imposed loneliness pave the path into a strange and uncanny dimension? Alex could only wonder as he stepped into this unfathomable journey, summoning his courage, drawing from a well of bravery he hadnā€™t realized he possessed until this moment.

This story was generated by user siwidoodw with assistance by one of OpenAIā€™s large-scale language-generation model; prompts used to help generate the story are shown below.

Images were generated with OpenAI's AI system, DALLĀ·E 2, or uploaded by the user.

AI Prompts

Prompt: 16-year-old hikikomori Alex was sitting at home and playing computer games. Suddenly, he was summoned to another world and found himself in a dark, damp cave, standing in a magic circle. There were a bunch of people standing around him, staring at him lifelessly, not moving, and showing no signs of sanity.

Response: Chapter 1: Breaking Isolation Just another typical day for Alex, a 16-year-old hikikomori. Hikikomori, a Japanese term that spaces a chasm of meaning, refers to people who withdraw from social life, often seeking extreme degrees of isolation. A voracious lover of computer games, Alex spent most of his days absorbed in digital worlds that reverberated with an excitement he seldom experienced in reality. Then, one unremarkable afternoon while his fingers danced rhythmically on the gaming keys, a sudden bolt of light burst from his screen. The furnished comfort of his room dissolved to be replaced by the cold, damp darkness of a cave. On the hard, wet ground beneath him, glowing point by point, a magic circle sparked to life. A bewildering array of symbols, the likes of which he had only seen in his beloved fantasy games, pulsed with an otherworldly glow. Chapter 2: Summoned Around the circle stood a congregation of people - a bizarre spectrum of humans from warriors in armor to simple peasants. Their vacant eyes stared at him, their bodies rigid even though they were obviously alive. Their faces were void of any expression, pulling him into a world of surreal silence. Fear wove its way through his mind, but a stronger emotion flooded him - curiosity. He had read about these scenarios, played them out in his games, but he had never imagined he would ever be thrown into such a scene. Chapter 3: The Unmoving Audience What horrified him was the lifeless puppetry of those around him. Their eyes were open, but devoid of any speck of life--or sanity. No understanding crossed their face as they stared at him, no signs of surprise or fear registered in their vacant expressions, giving Alex an eerie feeling. He had come across zombies in his games, but this was beyond that - these individuals bore signs of neither life nor death. It was like staring into an abyss of human emotion stripped bare of all feeling. Chapter 4: The Hikikomoriā€™s Call Alex, a person once secluded in his own world, by his own choice, was suddenly the center of attention in a bizarre, paranormal world. Could these puppet-people be trapped hikikomoris like him, pulled out from their solitary spaces into this eerie cave? Chapter 5: Conservation of Imagination His fingers twitched, conjuring the familiar sensation of his gaming console. For a split second, he wondered if this was a dream. Or perhaps one of his games had morphed into a reality more bizarre and terrifying than anything he had ever envisaged. Only time would tell whether he was the hero in this story, or another soul lost in a world beyond comprehension. Until then, Alex braced himself for whatever lay ahead. But somehow, oddly enough, the 16-year-old hikikomori no longer felt alone. He was amongst people, even if they seemed to be hopelessly far from what he used to associate with life. Can the world of self-imposed loneliness pave the path into a strange and uncanny dimension? Alex could only wonder as he stepped into this unfathomable journey, summoning his courage, drawing from a well of bravery he hadnā€™t realized he possessed until this moment.

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